Posts tagged television
The convergence of car tech and consumer tech is something I’ve spoken and written about in the past, so when Channel 4 asked if I’d explain more to Mary Portas in her new show What Britain Buys I was only too happy to oblige.
Mary was particularly intrigued by the emergence of the dashcam as the must-have in-car accessory for 2016. That said, she was somewhat preoccupied with what happens when the camera faces into the car rather than out front – mercifully our own carpool karaoke didn’t make it into the final cut.
As I wrote in The Metro recently, dashboard-mounted cameras are quickly becoming a must-have accessory for safety-aware, litigation-conscious drivers. Dashcams record video in the event of a bump or prang (or even a malicious key-scrape) with some insurers offering owners lower premiums to counter so-called ‘crash for cash’ and ‘flash for cash‘ scams.
What Britain Buys with Mary Portas is produced by Sundog Pictures for Channel 4.
On Challenge TV’s Videogame Nation recently I chatted with presenter Dan Maher about the challenges faced by studios when developing games for Virtual Reality platforms.
Videogame Nation is that rare thing on mainstream television: a show about video games.
Hosted by Inside Xbox co-host Dan Maher, Aoife Wilson and John Robertson, produced by Ginx TV and airing in the UK on Challenge TV, VGN celebrates games and gaming culture with a maturity and intellect that appeals to gamers and non-gamers alike.
In this week’s episode I speak with Dan about a pet subject of mine: virtual reality. We discuss the specific challenges that studios face when developing for VR platforms, and the role that mobile can play in VR’s future.
Here’s a clip from the show where Dan and I talk about the challenges, how mobile will be an invaluable on-ramp for VR, and get hands on with Kickstarter project prototype, Goblin VR.
Hardware is one of the challenges faced by developers – platform fragmentation is already real – and so is grammar: a successful VR experience is not simply a case of lifting traditional a game and dumping it into a pair of virtual reality goggles. The fact is that developers don’t know what works yet; it’s frontier-land all over again which makes VR development a very exciting – if very risky – arena for studios to be working in.
*** UPDATE: Since I wrote this story in early 2016 VGN has, after four series and much critical acclaim, used up all of its credits – much to the disillusionment of gamers all over the internet. Fear not: without too much searching you can still find pretty much every episode of Videogame Nation on YouTube.
The leak of personal details from the Ashley Madison extramarital dating website is one of the significant breaches of sensitive information in the web’s history.
High-profile data leaks have outed private customer data from internet service providers, online retailers and high-tech toy manufacturers in the last few months alone. As a result, cyberattacks have been elevated from trade-press niche news to stop-the-press nine o’clock news.
Yet the Ashley Madison data-breach is different: it wasn’t just email addresses and credit card details that were liberated this time, it was data of the most personal nature. Changing your passwords after a cyberhack is a hassle; salvaging your family relationships after being publicly outed on an adulterous dating website is something infinitely more profound.
While the story was still developing in August 2015 the team from Mentorn Media got in touch to ask if I could add some context to the story for a quick-turnaround documentary they were making for Discovery Networks. Beyond the hack itself, the show sought to explore the wider impact that internet and connected technology is having on 21st century sex and relationships – it’s not often I get to talk about teledildonics and virtual reality sex on television…
The documentary aired in September 2015 in the UK and in January 2016 in Australia. Here’s a trailer:
In whichever direction your moral compass points, Ashley Madison has for a long time been a hugely popular online destination. The Ashley Madison Agency Limited launched in 2001 and, until the events of July and August 2015, welcomed almost 125 million visitors every month from over 50 countries around the world.
Make no mistake, hoverboards have been the hot technology of 2015.
Fuelled by Back to the Future fever and celebrity spots with Jamie Foxx, Justin Bieber et al, self-balancing scooters (to give them their proper name) have proven so popular with the public that online auction site eBay reported sales of one every twelve seconds earlier in December.
On Thursday I joined the ITV Good Morning Britain team to talk through the hoverboard phenomenon and the growing safety concerns that have led retailers around the world to stop selling and start refunding.
Negotiating an obstacle course on a hoverboard in windy conditions while answering Ben Shephard’s questions live on national television? No sweat!
There are two powerful safety angles to this story:
First up, hoverboards are heavy, powerful vehicles requiring skill, balance and practice to master. Unlike a Segway – considered the hoverboard’s forebear by many – there are no handlebars here, it’s just a motorised sideways skateboard.
Like the Segway, however, it is illegal to ride hoverboards on public streets and pavements in the UK. When the Crown Prosecution Service issued a statement reinforcing this guidance in October some argued the law (derived from the Highway Act of 1835 in England and Wales) was overbearing and heavy-handed. Then, last week, a 15 year-old lost control and was killed, run over by a London bus after losing balance on a hoverboard.
The other safety angle is the construction of the boards themselves. Leaping aboard the lucrative coat-tails of the hoverboard craze far-east manufacturers have mass produced hoverboards to lower price points with inevitable corner-cutting. Sadly, these short-cuts have been potentially lethal, with basic safety standards and common sense all but ignored. The main flashpoint has been the electronics.
One problem is that lithium-ion batteries used are notoriously unstable unless properly shielded. Major airlines are refusing to carry hoverboards in hold or checked luggage for risk of the batteries catching fire mid-flight. The other problem is that to keep costs low manufacturers are choosing to ship hoverboards with inferior quality poorly-shielded batteries, without thermal cutout circuitry or fuses in their plugs. Outcomes have included spontaneous explosions and fires and have been well-documented in various social media and the mainstream press. National Trading Standards claims to have examined thousands of self-balancing scooters at UK borders since October, with 88% (15,000) assessed to be unsafe and detained.
Eager to avoid a PR horror story major retailers have been quick to ground hoverboards, pulling stock from shelves and issuing health and safety advisories faster than you can say Great Scott. Amazon has been issuing automated refunds to customers and advising to dispose of hoverboards in WEEE approved sites.
“Hello, this is Mark, I’m calling from the Windows Technical Department. We have identified a problem with your computer…”
Have you ever received a phone call that begins like this? I have, too many times to count. The so-called ‘Microsoft Tech Support Scam’ is almost as old as the internet itself but, like a nasty virus, it refuses to go away. I’ve just filmed an investigation for the new series of BBC Watchdog to highlight the how the scam works and catch the fraudsters red-handed.
Despite being plagued by these calls, I am fortunate; I know that they are almost certainly from scammers intent on stealing my money, personal details or identity. However, thousands of people do fall victim to this fraud every year with many hundreds of thousands of pounds reported stolen in the UK alone.
According to the National Fraud Intelligence Bureau (NFIB) the average victim of ‘Computer Software Service Fraud’ will be 59 years old and £210 worse off as a result of the crime, although some report losses of up to £6,000. As with many nuisance calls these criminals work on volume, and for every one hundred calls they make, if only one is successful then it will have been worthwhile.
In the past legal action against the perpetrators has proved difficult (although there have been some successes) but by showing Watchdog viewers what to look out for we hoped to raise awareness and reduce the number of victims.
We decided the best way to do this was to capture the scam in action for the cameras — a first for UK television, we think, and no mean feat given how difficult it is to track down the fraudsters. What happened next was quite intense…
You can watch the full report here.
Watchdog Scams the Tech Support Scammers broadcasts on BBC1 at 7.30pm on Thursday 29th October 2015.
Planet of the Apps is back for an all-new season on Ginx TV!
The fourth series of TV’s top mobile tech show kicks off this Tuesday 21st April.
In the first show Adam, Lucy and I look at whether smartphones are killing the games console, and some of the kicking mobile gaming kit currently making waves on Kickstarter.
Later on in the series we’re delving into virtual reality, flying high with drones and getting ahead with extreme sports tech.
Here’s an item from the third show in the series in which we lift the lid on Virtual Reality:
Planet of the Apps hits your screens on Tuesdays at 7pm in the UK on Virgin Media ch 286 and online at www.ginx.tv.
Earlier this year I joined the presenting team of TV’s top mobile technology show, Planet of the Apps.
So far this series I’ve flown a vintage biplane to test the world’s first wearable smart camera, grappled a 50-foot dragon while wearing Sony’s virtual reality headgear, and wreaked actual havoc with a smartphone-controlled drone.
Flying a vintage biplane (a 1940’s Boeing Stearman) has been one of my personal highlights from the series – here’s a clip:
The final episode of the season broadcasts this Tuesday 18th November at 7.30pm with Adam, Lucy and me sharing our best bits from the year.
It’s been an insane few months making the show, but great working with Adam, Lucy and the rest of the team.
Planet of the Apps is produced in London by Ginx TV, and broadcasts to over 40 territories. In the UK you can watch Planet of the Apps on Virgin Media channel 286.
*** LATEST NEWS *** I am joining the presenting team full-time for the all-new Planet of the Apps from summer 2014. Full update to follow.
Planet of the Apps is the top show on television for mobile apps and technology, and I’ve been a regular guest throughout this series.
Hosted by Adam Savage and produced by Ginx TV, Planet of the Apps airs on Challenge (Freeview channel 46) every Sunday at 10am. On Sunday 29th December I’ll be joining Adam on the sofa once again to review all that’s been good and great in tech during 2013.
This season I’ve appeared talking about how the Internet of Things will change our world, flying the Parrot AR.Drone 2.0 quadricopter around Wormwood Scrubs and showing off what a professional smartphone filmmaking rig looks like:
Tune in to Planet of the Apps on Challenge on Sunday 29th December at 10am, or watch the repeat at 1am.